If you hear a high-pitched clang with a burst of sparks - you’ll know you’ve done it correctly, while a duller metallic ring means you’ve just performed an ordinary block. If an enemy’s posture is broken, you can attack once more when the red dot appears to perform a brutal Deathblow attack.Īs you fight on, you may find that many enemies’ Posture can be broken long before their health depletes - which is why expertly timed blocks are so effective. However, by keeping a steady offense, breaking their guard, and deflecting incoming attacks at the right time, you can also break their Posture. Deal enough damage to deplete an enemy’s health, and they’ll fall. Combat in Sekiro is all about two things: Vitality and Posture. It’s time to begin your combat lessons - and there are two nearby guards to practice on, so you may want to get them apart to take them on one at a time. Use either healing item if you need to, and then open the door leading out of the tower. This healing item doesn’t replenish your Vitality as fast as the Healing Gourd, but it does heal over time, and you can find many more in your travels. He’ll bid you to find a secret passage beneath the castle’s moat bridge, and then summon him when you have cleared a path.īefore leaving, be sure to check the upstairs to find a Pellet. This item lets you replenish a modest amount of health quickly, but once used, you’ll need to find a place to rest to replenish it (or when you awaken after being killed). Speak to him, and he’ll give you something for your wounds - a Healing Gourd. With your sword in hand, it’s time to find a way out and rescue Lord Kuro from this place. To celebrate, he’ll present you with your trusted katana sword, Kusabimaru. You’ll finally be reunited with the young Lord Kuro, who apparently hasn’t seen you in some time. Keep jumping and climbing until you reach the base of the tower, then shimmy left to find the hole in the wall to climb up into. Shimmy across this ledge, and climb up the other side, before jumping a short gap to find another yellow-edged ledge you can jump up and grab. Quickly drop down to the ledge under the guards, and hang from the ledge marked with yellow edges. In the distance you can see the towering Ashina Castle, while behind you is a path leading to where the woman dropped your note - though she is nowhere to be found. Leaving the old well, you’ll be in the Ashina Reservoir proper. You can use this wall-jumping ability to get up to high areas, and even bounce off walls for longer periods if they’re close enough together. Take the other passage and start jumping upwards to climb the ledges.Īs you reach the second ledge, jump once against the wall and jump again to clear the ledge and hop up to the next platform. There are two passages leading out: one into a water-logged tunnel you can swim down, but there’s no way to get out here. It bids you to find the nearby moon-view tower, and use your skills to remain unseen - weapons will not be needed. Grab the item that the woman tossed into the pit - the Ornamental Letter. If you aren’t thrilled with the idea of having very little health, you can actually use the Homeward Idol right now to respawn in the pit with full health - dying at any point in this area will do the same.
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